I’ll admit it, I’m a sucker for a good clay render. While quite simple to setup, they nonetheless demonstrate all the good qualities of a 3D render. There’s chatter in the CG world these days of “physical sky” rendering technology and companies that sell themselves specifically on this feature. Just wanted to demonstrate that Lightwave can play that game too!
(Full disclosure: I did not model the bike, but found it on a Blender site and just exported to Lightwave. It’s got issues, but not worth the amount of time it would require to clean it up)