Toon and/or Clay Render

I think I’ve settled in on a good “toon” shader. Using the Node Editor in Lightwave, combined with the Final Gather radiosity engine, gives fantastic, very fast results.

I know, I know…this is as far from a classic cartoon sort of look as one can get, but I suppose that’s the point. It’s just a beginning, or a base to work from. Proof of concept I think is the right term here.

After all, this is a three dimensional software package, not a 2D painting sorta thing (which I’m NO good at anyway!).

shock toon